Glow Battle – Use swordplay, speed & strategy to Win as a Team
Availability: In Stock Ready to Ship
Embark on a quest to victory as you play each of the ten organized games included in this kit: Gladiators, Knights of Old, Vampires and more! Designed for 4-20 players, become a modern warrior by staying active, thinking strategically and working together as a team.
Availability: In Stock Ready to Ship
- Use harmless glowing foam swords for team games and sword play
- Includes 10 different games and variations for 2-20 players
- Develops strategy, teamwork, and social interaction
- Get youth off their phones and TVs and encourage physical activity
- All batteries included and last 8 to 10 hours
|Number of Players||4-20|
|Money Back Guarantee||YES|
|All batteries included?||YES|
|Dimensions||16.8 x 6.9 x 5.2 in|
What age is it meant for?
If you can run, you can play! The most common ages of our players are 8-14 but something we’re proud of is the way that multiple ages can play together. We’ve literally seen grandparents play with their grandchildren. It also works great for birthdays, family reunions, camps and icebreakers.
How many people can play?
It ranges from 2-20+, depending on the game chosen. The “main” game “Glow Battle,” contains parts for up to ten players but Gladiator is perfect for as few as two. Thieves & Guards allows twenty or more people to play.
Where can I play it?
As long as there’s space to run freely — and safely — there’s an opportunity to play this game. Backyards, parks, campgrounds: they all work. You also can play indoors with the lights off so long as the area is clear of obstructions. Indoor rec areas and gyms work especially well for this.
Are batteries included?
All required batteries are included.
Is it possible to replace the batteries?
All the batteries are 100% replaceable. To replenish batteries, use the following: LED Bracelets, 1 CR2032; Territory Lights, 2 CR2032; Batons, 3 AG3 batteries
How long do the batteries last?
The lights will last at full intensity for 8-10 hours. After that, they continue to light up for another 24-36 hours but will grow more dim with time.
Does it hurt to get hit?
Not at all — though they do make a delightful SMACKING noise! Seriously, it doesn’t hurt to get hit.
How are hits registered?
The bracelets are used to keep track of hits; they don’t actually register them. Every player begins the game with their bracelet in “solid” mode. After they are hit the first time, they must return to their team’s “Regeneration Station” (aka home base), then change their bracelets to strobe mode. If they get hit again, they’re out of the game for the round. The hits themselves are recognized using the honesty method. Although it doesn’t hurt, players KNOW when they’ve been hit. Sometimes a moderator is helpful, but for the most part we’ve found that people embrace the spirit of the game and are honest about keeping track of hits.
What if a light isn’t working when I first get the game?
Let us know and we’ll send you a replacement within 48 hours
The bracelets are too large. How do I adjust them?
The bracelets contain small segmented grooves. You can easily trim them with scissors.
Can I play this in snow?
Yes, absolutely. While we don’t recommend submerging our game pieces in water, they are water resistant enough to set atop snow. The glowing lights against the white snow are really quite beautiful!
Can I play this during the daytime?
If you want to play during the day, we recommend finding a safe and spacious indoor area where you can turn off the lights (such as a gymnasium). That said, you can still play outside during the day — all the game pieces will still be visible and functional — it just won’t be as visually dynamic as at night.